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ZzzzzzZ zz
Z z z The spatial gallery / social network / lounge
z z (c) 2010, Dereckson, some rights reserved.
z zzzzz zzzzz
z z z z z 0.1 alpha technical preview
z zzzzzzz z z
z z z z Last update hypership time: 5.096
z Z z z z z
ZzzzzzZ zzzzz zzzzzz
===========
LOCATIONS
===========
* Global location is a 9 letters code
<B,S> <body or spaceship id> <place where you are in this body/spaceship>
zerofilled 5 digits zerofilled 3 digits
You can also find 6 digits expressions e.g. B00001 is the hypership
* Local location varies of the place.
- On hypership core (B00001002): Sector C<0-8> Level <z> Zone <x-y>
- 0 is the gravity center
- 1-8 the 8 cubes surrounding it: 1-4 below, 5-8 above
- On the ship tower (B00001001): Sector T<z> Couloir <1-6>
- z is the level
- couloir depends of your x, y position (polar coordinates could help)
=================
HYPERSHIP TIME?
=================
- * the amount of days since hypership launch, January 25th 2010 00:00 UTC
+ * the amount of days since hypership launch, July 3rd 2010 00:00 UTC
* So the decimal part is like internet time, but in GMT and not CET/CEST
===============
SIDE PROJECTS
===============
* A pazaak game, to have something to play
* Will be an Arzakon client
=================
I WANT TO HELP!
=================
* You can create new SmartLine commands
* You can translate it in a new language
Start point: http://zed.dereckson.be/lang/en/core.conf
* You can code a bit of adventure, places description, stuff to do
as long you don't transform it in ogame clone (we're building a community
who want or don't want to play, but not a mechanic game)
and as long no money is involved (if you ask why, read Iain M. Banks novels)
in the hypership (in far asteroids, orbitals, planets you do what you want)
============
KNOWN BUGS
============
* Javascript get_hypership_time will returns 5.94 instead 5.094
Some %03d to add in /js/misc.js
* All URLs outside homepage will return Unknown URL
Well... only the home controller is coded.
* The floater rendering adds a black line under Opera
dojox.layout.floatingPane bug, need to check with last dojo version
* API /location query will break indent on location->body->location
beautify XML code to improve
* do.php allows any local location move, discarding FrL status
=======================
API - General methods
=======================
* /api.php/time
Returns hypership time
Public access
* /api.php/perso/<perso_id>
Returns perso object
Created only to test extensively recursivity of api xml output
It's disabled since 10.811 on zed.dereckson.be, if you need an alternative,
open a bug report with the fields you need. Ship API should be able to manage
inventory if user is on. Ship API must also be able to get/set custom flags.
Requires a key
* /api.php/location/<location code or name>
Returns location object
Tip: to get the full name, use string eg /api.php/location/Zeta?format=string
Requires a key
* GET/POST API parameters
- key
API key, ask it at zed at dereckson be, object [DEV] api key request
- format
- preview print_r representation, so you've an idea of the object
- json json_encode() output
- php serialize() output
- wddx WDDX were an early universal serialization attempt
- xml XML document
- string output "as is" (or if it's an object, calls __toString())
============
API - Ship
=============
* /api.php/ship/authenticate/<perso nickname>
=================
ACKNOWLEDGEMENT
=================
Elfix, to have let me figure a regexp correction, instead to throw away regexp
validation for places local location.

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