Page Menu
Home
Code
Search
Configure Global Search
Log In
Files
F948331
ThreadPool.js
No One
Temporary
Actions
View File
Edit File
Delete File
View Transforms
Subscribe
Mute Notifications
Award Token
Flag For Later
Size
3 KB
Subscribers
None
ThreadPool.js
View Options
if
(
!
dojo
.
_hasResource
[
"dojox.timing.ThreadPool"
]){
//_hasResource checks added by build. Do not use _hasResource directly in your code.
dojo
.
_hasResource
[
"dojox.timing.ThreadPool"
]
=
true
;
dojo
.
provide
(
"dojox.timing.ThreadPool"
);
dojo
.
require
(
"dojox.timing"
);
dojo
.
experimental
(
"dojox.timing.ThreadPool"
);
// dojox.timing.Timer is included as part of _base
/********************************************************************
This is a port of the original System.Threading.ThreadPool from
the f(m) class library.
Donated to the Dojo toolkit by the author :)
*********************************************************************/
(
function
(){
var
t
=
dojox
.
timing
;
t
.
threadStates
=
{
UNSTARTED
:
"unstarted"
,
STOPPED
:
"stopped"
,
PENDING
:
"pending"
,
RUNNING
:
"running"
,
SUSPENDED
:
"suspended"
,
WAITING
:
"waiting"
,
COMPLETE
:
"complete"
,
ERROR
:
"error"
};
// Before rar says a word, we actually *use* these numbers for a purpose :)
t
.
threadPriorities
=
{
LOWEST
:
1
,
BELOWNORMAL
:
2
,
NORMAL
:
3
,
ABOVENORMAL
:
4
,
HIGHEST
:
5
};
t
.
Thread
=
function
(
/* Function */
fn
,
/* dojox.timing.threadPriorities? */
priority
){
var
self
=
this
;
this
.
state
=
t
.
threadStates
.
UNSTARTED
;
this
.
priority
=
priority
||
t
.
threadPriorities
.
NORMAL
;
this
.
lastError
=
null
;
this
.
func
=
fn
;
// for lookup purposes.
this
.
invoke
=
function
(){
self
.
state
=
t
.
threadStates
.
RUNNING
;
try
{
fn
(
this
);
self
.
state
=
t
.
threadStates
.
COMPLETE
;
}
catch
(
e
){
self
.
lastError
=
e
;
self
.
state
=
t
.
threadStates
.
ERROR
;
}
};
};
// TODO: allow for changing of maxThreads and tick interval
t
.
ThreadPool
=
new
(
function
(
/* Number */
mxthrs
,
/* Number */
intvl
){
var
self
=
this
;
var
maxThreads
=
mxthrs
;
var
availableThreads
=
maxThreads
;
var
interval
=
intvl
;
var
fireInterval
=
Math
.
floor
((
interval
/
2
)
/
maxThreads
);
var
queue
=
[];
var
timers
=
new
Array
(
maxThreads
+
1
);
var
timer
=
new
dojox
.
timing
.
Timer
();
var
invoke
=
function
(){
var
tracker
=
timers
[
0
]
=
{};
for
(
var
i
=
0
;
i
<
timers
.
length
;
i
++
){
window
.
clearTimeout
(
timers
[
i
]);
var
thread
=
queue
.
shift
();
if
(
typeof
(
thread
)
==
"undefined"
){
break
;
}
tracker
[
"thread-"
+
i
]
=
thread
;
timers
[
i
]
=
window
.
setTimeout
(
thread
.
invoke
,(
fireInterval
*
i
));
}
availableThreads
=
maxThreads
-
(
i
-
1
);
};
// public methods
this
.
getMaxThreads
=
function
(){
return
maxThreads
;
};
this
.
getAvailableThreads
=
function
(){
return
availableThreads
;
};
this
.
getTickInterval
=
function
(){
return
interval
;
};
this
.
queueUserWorkItem
=
function
(
/* Function || dojox.timing.Thread */
fn
){
var
item
=
fn
;
if
(
item
instanceof
Function
){
item
=
new
t
.
Thread
(
item
);
}
var
idx
=
queue
.
length
;
for
(
var
i
=
0
;
i
<
queue
.
length
;
i
++
){
if
(
queue
[
i
].
priority
<
item
.
priority
){
idx
=
i
;
break
;
}
}
if
(
idx
<
queue
.
length
){
queue
.
splice
(
idx
,
0
,
item
);
}
else
{
queue
.
push
(
item
);
}
return
true
;
};
this
.
removeQueuedUserWorkItem
=
function
(
/* Function || dojox.timing.Thread */
item
){
if
(
item
instanceof
Function
){
var
idx
=-
1
;
for
(
var
i
=
0
;
i
<
queue
.
length
;
i
++
){
if
(
queue
[
i
].
func
==
item
){
idx
=
i
;
break
;
}
}
if
(
idx
>-
1
){
queue
.
splice
(
idx
,
1
);
return
true
;
}
return
false
;
}
var
idx
=-
1
;
for
(
var
i
=
0
;
i
<
queue
.
length
;
i
++
){
if
(
queue
[
i
]
==
item
){
idx
=
i
;
break
;
}
}
if
(
idx
>-
1
){
queue
.
splice
(
idx
,
1
);
return
true
;
}
return
false
;
};
this
.
start
=
function
(){
timer
.
start
();
};
this
.
stop
=
function
(){
timer
.
stop
();
};
this
.
abort
=
function
(){
this
.
stop
();
for
(
var
i
=
1
;
i
<
timers
.
length
;
i
++
){
if
(
timers
[
i
]){
window
.
clearTimeout
(
timers
[
i
]);
}
}
for
(
var
thread
in
timers
[
0
]){
this
.
queueUserWorkItem
(
thread
);
}
timers
[
0
]
=
{};
};
this
.
reset
=
function
(){
this
.
abort
();
queue
=
[];
};
this
.
sleep
=
function
(
/* Number */
nSleep
){
timer
.
stop
();
window
.
setTimeout
(
timer
.
start
,
nSleep
);
};
// dedicate the timer to us.
timer
.
onTick
=
self
.
invoke
;
})(
16
,
5000
);
})();
}
File Metadata
Details
Attached
Mime Type
text/plain
Expires
Sat, Apr 26, 15:51 (6 h, 12 m ago)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
26449
Default Alt Text
ThreadPool.js (3 KB)
Attached To
rZEDHG ZedLegacy
Event Timeline
Log In to Comment