Page MenuHomeCode

scenes.conf
No OneTemporary

scenes.conf

#Zed language config file - scenes
#Language: English
#Code: en
#Author: Dereckson
###
### Hypership tower
###
[B00001001]
Tower = Tour
Floor = Floor
Sector = Sector
Couloir = Couloir
GoUp = Climb up
GoDown = Climb down
UploadNewArtwork = "Upload new artwork"
UploadNewArtworkDescription = "This frame is free. You can display here your artwork or any other artwork you like."
UploadNewArtworkPicture = "Picture"
UploadNewArtworkTitle = "Title"
FreeDomain = "These sleeping quarters are free."
ClaimDomain = 'You can <a href="%s">claim</a> them.'
[B00001002]
Sector = Sector
Zone = Zone
Level = Niveau
Builder = HyperShip builder
BuildInfo = <h2>This area is buildable.</h2><p>You can take over this part of the ship, transform it and design it as you want.</p><p>To start, you can:</p><ul> <li>Create a 960px wide picture with your scene background.</li><li>Define which parts of your picture are exits to another zone or level.</li></ul><p>If you want, you will also able to:</p><ul><li>Add descriptions to part of the area (like in the 90s adventure games)</li><li>Create a textual scenario (like in 80s choose your own adventure books)</li><li>Enhance the area with javascript or HTML5 (like in 2010)</li></ul>
StartBuild = Start to build
GoNorth = Go north
GoEast = Go east
GoSouth = Go south
GoWest = Go west
GoUp = Climb up
GoDown = Climb down
ViewMap = Print the level map
GoTower = Go to the tower
CantRender = Unable to render this zone:
Core = HyperShip core
YouAreInCore = You're in the HyperShip core.
CoreInfo = <p>This area is the real center of the HyperShip.</p>
ShipNavigationControl = Ship navigation control
CurrentLocation = Current location

File Metadata

Mime Type
text/html
Expires
Thu, May 15, 18:52 (2 d, 2 h ago)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
22427
Default Alt Text
scenes.conf (1 KB)

Event Timeline