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Mover.js
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Mover.js
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if
(
!
dojo
.
_hasResource
[
"dojo.dnd.Mover"
]){
//_hasResource checks added by build. Do not use _hasResource directly in your code.
dojo
.
_hasResource
[
"dojo.dnd.Mover"
]
=
true
;
dojo
.
provide
(
"dojo.dnd.Mover"
);
dojo
.
require
(
"dojo.dnd.common"
);
dojo
.
require
(
"dojo.dnd.autoscroll"
);
dojo
.
declare
(
"dojo.dnd.Mover"
,
null
,
{
constructor
:
function
(
node
,
e
,
host
){
// summary: an object, which makes a node follow the mouse,
// used as a default mover, and as a base class for custom movers
// node: Node: a node (or node's id) to be moved
// e: Event: a mouse event, which started the move;
// only pageX and pageY properties are used
// host: Object?: object which implements the functionality of the move,
// and defines proper events (onMoveStart and onMoveStop)
this
.
node
=
dojo
.
byId
(
node
);
this
.
marginBox
=
{
l
:
e
.
pageX
,
t
:
e
.
pageY
};
this
.
mouseButton
=
e
.
button
;
var
h
=
this
.
host
=
host
,
d
=
node
.
ownerDocument
,
firstEvent
=
dojo
.
connect
(
d
,
"onmousemove"
,
this
,
"onFirstMove"
);
this
.
events
=
[
dojo
.
connect
(
d
,
"onmousemove"
,
this
,
"onMouseMove"
),
dojo
.
connect
(
d
,
"onmouseup"
,
this
,
"onMouseUp"
),
// cancel text selection and text dragging
dojo
.
connect
(
d
,
"ondragstart"
,
dojo
,
"stopEvent"
),
dojo
.
connect
(
d
,
"onselectstart"
,
dojo
,
"stopEvent"
),
firstEvent
];
// notify that the move has started
if
(
h
&&
h
.
onMoveStart
){
h
.
onMoveStart
(
this
);
}
},
// mouse event processors
onMouseMove
:
function
(
e
){
// summary: event processor for onmousemove
// e: Event: mouse event
dojo
.
dnd
.
autoScroll
(
e
);
var
m
=
this
.
marginBox
;
this
.
host
.
onMove
(
this
,
{
l
:
m
.
l
+
e
.
pageX
,
t
:
m
.
t
+
e
.
pageY
});
},
onMouseUp
:
function
(
e
){
if
(
this
.
mouseButton
==
e
.
button
){
this
.
destroy
();
}
},
// utilities
onFirstMove
:
function
(){
// summary: makes the node absolute; it is meant to be called only once
this
.
node
.
style
.
position
=
"absolute"
;
// enforcing the absolute mode
var
m
=
dojo
.
marginBox
(
this
.
node
);
m
.
l
-=
this
.
marginBox
.
l
;
m
.
t
-=
this
.
marginBox
.
t
;
this
.
marginBox
=
m
;
this
.
host
.
onFirstMove
(
this
);
dojo
.
disconnect
(
this
.
events
.
pop
());
},
destroy
:
function
(){
// summary: stops the move, deletes all references, so the object can be garbage-collected
dojo
.
forEach
(
this
.
events
,
dojo
.
disconnect
);
// undo global settings
var
h
=
this
.
host
;
if
(
h
&&
h
.
onMoveStop
){
h
.
onMoveStop
(
this
);
}
// destroy objects
this
.
events
=
this
.
node
=
null
;
}
});
}
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Expires
Sun, Apr 6, 16:38 (2 w, 1 d ago)
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Mover.js (2 KB)
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