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Avatar.js
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Avatar.js
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if
(
!
dojo
.
_hasResource
[
"dojo.dnd.Avatar"
]){
//_hasResource checks added by build. Do not use _hasResource directly in your code.
dojo
.
_hasResource
[
"dojo.dnd.Avatar"
]
=
true
;
dojo
.
provide
(
"dojo.dnd.Avatar"
);
dojo
.
require
(
"dojo.dnd.common"
);
dojo
.
dnd
.
Avatar
=
function
(
manager
){
// summary: an object, which represents transferred DnD items visually
// manager: Object: a DnD manager object
this
.
manager
=
manager
;
this
.
construct
();
};
dojo
.
extend
(
dojo
.
dnd
.
Avatar
,
{
construct
:
function
(){
// summary: a constructor function;
// it is separate so it can be (dynamically) overwritten in case of need
var
a
=
dojo
.
doc
.
createElement
(
"table"
);
a
.
className
=
"dojoDndAvatar"
;
a
.
style
.
position
=
"absolute"
;
a
.
style
.
zIndex
=
1999
;
a
.
style
.
margin
=
"0px"
;
// to avoid dojo.marginBox() problems with table's margins
var
b
=
dojo
.
doc
.
createElement
(
"tbody"
);
var
tr
=
dojo
.
doc
.
createElement
(
"tr"
);
tr
.
className
=
"dojoDndAvatarHeader"
;
var
td
=
dojo
.
doc
.
createElement
(
"td"
);
td
.
innerHTML
=
this
.
_generateText
();
tr
.
appendChild
(
td
);
dojo
.
style
(
tr
,
"opacity"
,
0.9
);
b
.
appendChild
(
tr
);
var
k
=
Math
.
min
(
5
,
this
.
manager
.
nodes
.
length
);
var
source
=
this
.
manager
.
source
;
for
(
var
i
=
0
;
i
<
k
;
++
i
){
tr
=
dojo
.
doc
.
createElement
(
"tr"
);
tr
.
className
=
"dojoDndAvatarItem"
;
td
=
dojo
.
doc
.
createElement
(
"td"
);
var
node
=
source
.
creator
?
// create an avatar representation of the node
node
=
source
.
_normalizedCreator
(
source
.
getItem
(
this
.
manager
.
nodes
[
i
].
id
).
data
,
"avatar"
).
node
:
// or just clone the node and hope it works
node
=
this
.
manager
.
nodes
[
i
].
cloneNode
(
true
);
node
.
id
=
""
;
td
.
appendChild
(
node
);
tr
.
appendChild
(
td
);
dojo
.
style
(
tr
,
"opacity"
,
(
9
-
i
)
/
10
);
b
.
appendChild
(
tr
);
}
a
.
appendChild
(
b
);
this
.
node
=
a
;
},
destroy
:
function
(){
// summary: a desctructor for the avatar, called to remove all references so it can be garbage-collected
dojo
.
_destroyElement
(
this
.
node
);
this
.
node
=
false
;
},
update
:
function
(){
// summary: updates the avatar to reflect the current DnD state
dojo
[(
this
.
manager
.
canDropFlag
?
"add"
:
"remove"
)
+
"Class"
](
this
.
node
,
"dojoDndAvatarCanDrop"
);
// replace text
var
t
=
this
.
node
.
getElementsByTagName
(
"td"
);
for
(
var
i
=
0
;
i
<
t
.
length
;
++
i
){
var
n
=
t
[
i
];
if
(
dojo
.
hasClass
(
n
.
parentNode
,
"dojoDndAvatarHeader"
)){
n
.
innerHTML
=
this
.
_generateText
();
break
;
}
}
},
_generateText
:
function
(){
// summary: generates a proper text to reflect copying or moving of items
return
this
.
manager
.
nodes
.
length
.
toString
();
}
});
}
File Metadata
Details
Attached
Mime Type
text/plain
Expires
Sun, Apr 6, 22:09 (2 w, 2 d ago)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
25544
Default Alt Text
Avatar.js (2 KB)
Attached To
rZED Zed
Event Timeline
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