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_base.js
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_base.js
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if
(
!
dojo
.
_hasResource
[
"dojox.color._base"
]){
//_hasResource checks added by build. Do not use _hasResource directly in your code.
dojo
.
_hasResource
[
"dojox.color._base"
]
=
true
;
dojo
.
provide
(
"dojox.color._base"
);
dojo
.
require
(
"dojo.colors"
);
// alias all the dojo.Color mechanisms
dojox
.
color
.
Color
=
dojo
.
Color
;
dojox
.
color
.
blend
=
dojo
.
blendColors
;
dojox
.
color
.
fromRgb
=
dojo
.
colorFromRgb
;
dojox
.
color
.
fromHex
=
dojo
.
colorFromHex
;
dojox
.
color
.
fromArray
=
dojo
.
colorFromArray
;
dojox
.
color
.
fromString
=
dojo
.
colorFromString
;
// alias the dojo.colors mechanisms
dojox
.
color
.
greyscale
=
dojo
.
colors
.
makeGrey
;
// static methods
dojo
.
mixin
(
dojox
.
color
,
{
fromCmy
:
function
(
/* Object|Array|int */
cyan
,
/*int*/
magenta
,
/*int*/
yellow
){
// summary
// Create a dojox.color.Color from a CMY defined color.
// All colors should be expressed as 0-100 (percentage)
if
(
dojo
.
isArray
(
cyan
)){
magenta
=
cyan
[
1
],
yellow
=
cyan
[
2
],
cyan
=
cyan
[
0
];
}
else
if
(
dojo
.
isObject
(
cyan
)){
magenta
=
cyan
.
m
,
yellow
=
cyan
.
y
,
cyan
=
cyan
.
c
;
}
cyan
/=
100
,
magenta
/=
100
,
yellow
/=
100
;
var
r
=
1
-
cyan
,
g
=
1
-
magenta
,
b
=
1
-
yellow
;
return
new
dojox
.
color
.
Color
({
r
:
Math
.
round
(
r
*
255
),
g
:
Math
.
round
(
g
*
255
),
b
:
Math
.
round
(
b
*
255
)
});
// dojox.color.Color
},
fromCmyk
:
function
(
/* Object|Array|int */
cyan
,
/*int*/
magenta
,
/*int*/
yellow
,
/*int*/
black
){
// summary
// Create a dojox.color.Color from a CMYK defined color.
// All colors should be expressed as 0-100 (percentage)
if
(
dojo
.
isArray
(
cyan
)){
magenta
=
cyan
[
1
],
yellow
=
cyan
[
2
],
black
=
cyan
[
3
],
cyan
=
cyan
[
0
];
}
else
if
(
dojo
.
isObject
(
cyan
)){
magenta
=
cyan
.
m
,
yellow
=
cyan
.
y
,
black
=
cyan
.
b
,
cyan
=
cyan
.
c
;
}
cyan
/=
100
,
magenta
/=
100
,
yellow
/=
100
,
black
/=
100
;
var
r
,
g
,
b
;
r
=
1
-
Math
.
min
(
1
,
cyan
*
(
1
-
black
)
+
black
);
g
=
1
-
Math
.
min
(
1
,
magenta
*
(
1
-
black
)
+
black
);
b
=
1
-
Math
.
min
(
1
,
yellow
*
(
1
-
black
)
+
black
);
return
new
dojox
.
color
.
Color
({
r
:
Math
.
round
(
r
*
255
),
g
:
Math
.
round
(
g
*
255
),
b
:
Math
.
round
(
b
*
255
)
});
// dojox.color.Color
},
fromHsl
:
function
(
/* Object|Array|int */
hue
,
/* int */
saturation
,
/* int */
luminosity
){
// summary
// Create a dojox.color.Color from an HSL defined color.
// hue from 0-359 (degrees), saturation and luminosity 0-100.
if
(
dojo
.
isArray
(
hue
)){
saturation
=
hue
[
1
],
luminosity
=
hue
[
2
],
hue
=
hue
[
0
];
}
else
if
(
dojo
.
isObject
(
hue
)){
saturation
=
hue
.
s
,
luminosity
=
hue
.
l
,
hue
=
hue
.
h
;
}
saturation
/=
100
;
luminosity
/=
100
;
while
(
hue
<
0
){
hue
+=
360
;
}
while
(
hue
>=
360
){
hue
-=
360
;
}
var
r
,
g
,
b
;
if
(
hue
<
120
){
r
=
(
120
-
hue
)
/
60
,
g
=
hue
/
60
,
b
=
0
;
}
else
if
(
hue
<
240
){
r
=
0
,
g
=
(
240
-
hue
)
/
60
,
b
=
(
hue
-
120
)
/
60
;
}
else
{
r
=
(
hue
-
240
)
/
60
,
g
=
0
,
b
=
(
360
-
hue
)
/
60
;
}
r
=
2
*
saturation
*
Math
.
min
(
r
,
1
)
+
(
1
-
saturation
);
g
=
2
*
saturation
*
Math
.
min
(
g
,
1
)
+
(
1
-
saturation
);
b
=
2
*
saturation
*
Math
.
min
(
b
,
1
)
+
(
1
-
saturation
);
if
(
luminosity
<
0.5
){
r
*=
luminosity
,
g
*=
luminosity
,
b
*=
luminosity
;
}
else
{
r
=
(
1
-
luminosity
)
*
r
+
2
*
luminosity
-
1
;
g
=
(
1
-
luminosity
)
*
g
+
2
*
luminosity
-
1
;
b
=
(
1
-
luminosity
)
*
b
+
2
*
luminosity
-
1
;
}
return
new
dojox
.
color
.
Color
({
r
:
Math
.
round
(
r
*
255
),
g
:
Math
.
round
(
g
*
255
),
b
:
Math
.
round
(
b
*
255
)
});
// dojox.color.Color
},
fromHsv
:
function
(
/* Object|Array|int */
hue
,
/* int */
saturation
,
/* int */
value
){
// summary
// Create a dojox.color.Color from an HSV defined color.
// hue from 0-359 (degrees), saturation and value 0-100.
if
(
dojo
.
isArray
(
hue
)){
saturation
=
hue
[
1
],
value
=
hue
[
2
],
hue
=
hue
[
0
];
}
else
if
(
dojo
.
isObject
(
hue
)){
saturation
=
hue
.
s
,
value
=
hue
.
v
,
hue
=
hue
.
h
;
}
if
(
hue
==
360
){
hue
=
0
;
}
saturation
/=
100
;
value
/=
100
;
var
r
,
g
,
b
;
if
(
saturation
==
0
){
r
=
value
,
b
=
value
,
g
=
value
;
}
else
{
var
hTemp
=
hue
/
60
,
i
=
Math
.
floor
(
hTemp
),
f
=
hTemp
-
i
;
var
p
=
value
*
(
1
-
saturation
);
var
q
=
value
*
(
1
-
(
saturation
*
f
));
var
t
=
value
*
(
1
-
(
saturation
*
(
1
-
f
)));
switch
(
i
){
case
0
:
{
r
=
value
,
g
=
t
,
b
=
p
;
break
;
}
case
1
:
{
r
=
q
,
g
=
value
,
b
=
p
;
break
;
}
case
2
:
{
r
=
p
,
g
=
value
,
b
=
t
;
break
;
}
case
3
:
{
r
=
p
,
g
=
q
,
b
=
value
;
break
;
}
case
4
:
{
r
=
t
,
g
=
p
,
b
=
value
;
break
;
}
case
5
:
{
r
=
value
,
g
=
p
,
b
=
q
;
break
;
}
}
}
return
new
dojox
.
color
.
Color
({
r
:
Math
.
round
(
r
*
255
),
g
:
Math
.
round
(
g
*
255
),
b
:
Math
.
round
(
b
*
255
)
});
// dojox.color.Color
}
});
// Conversions directly on dojox.color.Color
dojo
.
extend
(
dojox
.
color
.
Color
,
{
toCmy
:
function
(){
// summary
// Convert this Color to a CMY definition.
var
cyan
=
1
-
(
this
.
r
/
255
),
magenta
=
1
-
(
this
.
g
/
255
),
yellow
=
1
-
(
this
.
b
/
255
);
return
{
c
:
Math
.
round
(
cyan
*
100
),
m
:
Math
.
round
(
magenta
*
100
),
y
:
Math
.
round
(
yellow
*
100
)
};
// Object
},
toCmyk
:
function
(){
// summary
// Convert this Color to a CMYK definition.
var
cyan
,
magenta
,
yellow
,
black
;
var
r
=
this
.
r
/
255
,
g
=
this
.
g
/
255
,
b
=
this
.
b
/
255
;
black
=
Math
.
min
(
1
-
r
,
1
-
g
,
1
-
b
);
cyan
=
(
1
-
r
-
black
)
/
(
1
-
black
);
magenta
=
(
1
-
g
-
black
)
/
(
1
-
black
);
yellow
=
(
1
-
b
-
black
)
/
(
1
-
black
);
return
{
c
:
Math
.
round
(
cyan
*
100
),
m
:
Math
.
round
(
magenta
*
100
),
y
:
Math
.
round
(
yellow
*
100
),
b
:
Math
.
round
(
black
*
100
)
};
// Object
},
toHsl
:
function
(){
// summary
// Convert this Color to an HSL definition.
var
r
=
this
.
r
/
255
,
g
=
this
.
g
/
255
,
b
=
this
.
b
/
255
;
var
min
=
Math
.
min
(
r
,
b
,
g
),
max
=
Math
.
max
(
r
,
g
,
b
);
var
delta
=
max
-
min
;
var
h
=
0
,
s
=
0
,
l
=
(
min
+
max
)
/
2
;
if
(
l
>
0
&&
l
<
1
){
s
=
delta
/
((
l
<
0.5
)
?
(
2
*
l
)
:
(
2
-
2
*
l
));
}
if
(
delta
>
0
){
if
(
max
==
r
&&
max
!=
g
){
h
+=
(
g
-
b
)
/
delta
;
}
if
(
max
==
g
&&
max
!=
b
){
h
+=
(
2
+
(
b
-
r
)
/
delta
);
}
if
(
max
==
b
&&
max
!=
r
){
h
+=
(
4
+
(
r
-
g
)
/
delta
);
}
h
*=
60
;
}
return
{
h
:
h
,
s
:
Math
.
round
(
s
*
100
),
l
:
Math
.
round
(
l
*
100
)
};
// Object
},
toHsv
:
function
(){
// summary
// Convert this Color to an HSV definition.
var
r
=
this
.
r
/
255
,
g
=
this
.
g
/
255
,
b
=
this
.
b
/
255
;
var
min
=
Math
.
min
(
r
,
b
,
g
),
max
=
Math
.
max
(
r
,
g
,
b
);
var
delta
=
max
-
min
;
var
h
=
null
,
s
=
(
max
==
0
)
?
0
:
(
delta
/
max
);
if
(
s
==
0
){
h
=
0
;
}
else
{
if
(
r
==
max
){
h
=
60
*
(
g
-
b
)
/
delta
;
}
else
if
(
g
==
max
){
h
=
120
+
60
*
(
b
-
r
)
/
delta
;
}
else
{
h
=
240
+
60
*
(
r
-
g
)
/
delta
;
}
if
(
h
<
0
){
h
+=
360
;
}
}
return
{
h
:
h
,
s
:
Math
.
round
(
s
*
100
),
v
:
Math
.
round
(
max
*
100
)
};
// Object
}
});
}
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Attached
Mime Type
text/plain
Expires
Sat, Apr 26, 03:04 (4 d, 12 h ago)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
25682
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_base.js (5 KB)
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