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fckevents.js
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fckevents.js
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/*
* FCKeditor - The text editor for Internet - http://www.fckeditor.net
* Copyright (C) 2003-2007 Frederico Caldeira Knabben
*
* == BEGIN LICENSE ==
*
* Licensed under the terms of any of the following licenses at your
* choice:
*
* - GNU General Public License Version 2 or later (the "GPL")
* http://www.gnu.org/licenses/gpl.html
*
* - GNU Lesser General Public License Version 2.1 or later (the "LGPL")
* http://www.gnu.org/licenses/lgpl.html
*
* - Mozilla Public License Version 1.1 or later (the "MPL")
* http://www.mozilla.org/MPL/MPL-1.1.html
*
* == END LICENSE ==
*
* FCKEvents Class: used to handle events is a advanced way.
*/
var
FCKEvents
=
function
(
eventsOwner
)
{
this
.
Owner
=
eventsOwner
;
this
.
_RegisteredEvents
=
new
Object
()
;
}
FCKEvents
.
prototype
.
AttachEvent
=
function
(
eventName
,
functionPointer
)
{
var
aTargets
;
if
(
!
(
aTargets
=
this
.
_RegisteredEvents
[
eventName
]
)
)
this
.
_RegisteredEvents
[
eventName
]
=
[
functionPointer
]
;
else
aTargets
.
push
(
functionPointer
)
;
}
FCKEvents
.
prototype
.
FireEvent
=
function
(
eventName
,
params
)
{
var
bReturnValue
=
true
;
var
oCalls
=
this
.
_RegisteredEvents
[
eventName
]
;
if
(
oCalls
)
{
for
(
var
i
=
0
;
i
<
oCalls
.
length
;
i
++
)
bReturnValue
=
(
oCalls
[
i
](
this
.
Owner
,
params
)
&&
bReturnValue
)
;
}
return
bReturnValue
;
}
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